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In Space We Brawl Review [PS4]

Monday, 17 November 2014    Written by David Klein

The PS4 has distinguished itself as one of all time most friendly platforms for independent developers to release their games. There are some really brilliant indie games showing great creativity that you’ll never find from a mainstream game. There are others that are as amateurish as it gets that probably shouldn’t have seen the light of day. We look at the latest independent game to come out on Sony’s PlayStation 4, In Space We Brawl.

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In Space We Brawl has to be one the easiest games to review because honestly there’s barely a game. Take some basic twin shooter controls, add in some slightly different spaceships and weapons and you’ve got In Space We Brawl. The games is almost totally a multiplayer game and there isn’t all that much depth to these battles. The only thing the game has you do is to shoot your weapons while moving around with your left stick. You hope you’re the last person standing taking less weapon fire damage than your ship can stand and avoiding the few obstacles littering the map. There’s eight maps in the game and the only thing that even makes them even slightly different is the textures they use in each and the amount of asteroids you can hit, otherwise there’s absolutely no difference.

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There is what can be considered a single player mode, called the “Challenge” mode. As far as I could tell instead of programming bots for single player arena matches they just put a bunch of forced scenarios for you to play through that feels like tutorial missions rather than anything that could be remotely fun. You get to experience terribly boring goals like avoid the asteroid or travelling to difference waypoints on a tiny map. Honestly if you thought the multiplayer was lacking then the single player takes it to a whole new level.

The sound effects are atrocious, the developers discovered the Dual Shock 4 had a speaker and decided to use to deliver ear crushing sound effects on an all too frequent basis. That’s not to say sound effects coming from your TV is any better, the voice acting has to be the worst I’ve heard in any game and that’s with the option to pick from a handful of equally bad voice actors with none being even passable. The graphics are the nicest part of the game as they the ships are adequate, the background graphics are plain but look nice enough and the character designs are well done.

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In Space We Brawl is currently selling on the PSN for $11.99 in an PS3/PS4 crossbuy. I can’t recommend you buy this game at this price. There’s maybe two minutes of fun and then the game slowly evaporates into boredom and disappointment.

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